

Elemental Shoes
Ability
SkillElemental Shoes
40–46s
Target Fire/Water/Earth/Light/Dark DMG taken DOWN 11–15% for 12s.
Numbers in a range are rolled when the equip is crafted.
Extra skills
A craft can add up to 2 of these at random.
With one extra skill
- ATK UP 4–5% for 12s.
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 7–10% for 12s.
- Regenerates Party HP by 18–25 for 12s.
- Negates 175–250 DMG to target for 12s.
- Arts gauge UP by 4–5.
- Skill CT speed UP 7–10% for 12s.
- Break power UP 4–5% for 12s.
With two extra skills · Extra skill 1
- ATK UP 4–5% for 12s.
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 7–9% for 12s.
- Regenerates Party HP by 16–23 for 12s.
- Negates 158–225 DMG to target for 12s.
- Arts gauge UP by 4–5.
- Skill CT speed UP 7–9% for 12s.
- Break power UP 4–5% for 12s.
With two extra skills · Extra skill 2
- Party Poison/Paralysis/Seal/Blind/Disease/Curse/Freeze/Burn resistance UP 5–7% for 12s.
- ATK UP 3–4% for 12s.
- Negates 116–165 DMG to target for 12s.
- Arts gauge UP by 3–4.
- Skill CT speed UP 5–7% for 12s.
- Break power UP 3–4% for 12s.
- Regenerates Party HP by 12–17 for 12s.
Crafting
What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.
Bio Mystika I
Talent Lv 1
Metal Mystika I
Talent Lv 1
Tough Rune M
Moderately increases chance of Crafting a Defense Equip.
Tough Rune S
Slightly increases chance of Crafting a Defense Equip.
Tough Rune L
Greatly increases chance of Crafting a Defense Equip.
Sense Glyph
Increases chance of Crafting a Sense-type Fusion Equip.

