

Stella Nova
Ability
SkillStella Nova
40–46s
1,100
5,600–8,000% Magic Fire/Water/Earth/Light/Dark DMG.
Accuracy UP 49–70% for 12s.
Numbers in a range are rolled when the equip is crafted.
Extra skills
A craft can add up to 2 of these at random.
With one extra skill
- Arts gauge UP by 11–15.
- CRI rate UP 28–40% for 12s.
- Magic DMG UP 35–50% for 12s.
- BE output UP 28–40% for 12s.
- Break power UP 23–33% for 12s.
- Recovers 875–1,250 HP.
- ATK UP 53–75% for 12s.
- Enemy Magic resistance DOWN 14–20% for 12s.
- Skill CT speed UP 42–60% for 12s.
With two extra skills · Extra skill 1
- Arts gauge UP by 10–14.
- CRI rate UP 26–36% for 12s.
- Magic DMG UP 32–45% for 12s.
- BE output UP 26–36% for 12s.
- Break power UP 21–30% for 12s.
- Recovers 788–1,125 HP.
- ATK UP 48–68% for 12s.
- Enemy Magic resistance DOWN 13–18% for 12s.
- Skill CT speed UP 38–54% for 12s.
With two extra skills · Extra skill 2
- Arts gauge UP by 7–10.
- CRI rate UP 19–27% for 12s.
- Magic DMG UP 24–33% for 12s.
- BE output UP 19–27% for 12s.
- Break power UP 16–22% for 12s.
- Skill CT speed UP 28–40% for 12s.
- ATK UP 35–50% for 12s.
- Recovers 578–825 HP.
- Enemy Magic resistance DOWN 10–14% for 12s.
Crafting
What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.
Elemental Mystika V
Talent Lv 57
Or
×10
Elemental Mystika VI
Talent Lv 108
Mystic Rune S
Slightly increases chance of Crafting a Magic Equip.
Mystic Rune M
Moderately increases chance of Crafting a Magic Equip.
Mystic Rune L
Greatly increases chance of Crafting a Magic Equip.
Sense Glyph
Increases chance of Crafting a Sense-type Fusion Equip.

