Nocturnal Choker

Magic2 ★Vital

Ability

SkillNocturnal ChokerCT40–46sBREAK300

980–1,400% Magic Fire/Water/Earth/Light/Dark DMG.

ATK UP 21–30% for 12s.

Numbers in a range are rolled when the equip is crafted.

Extra skills

A craft can add up to 2 of these at random.

With one extra skill
  • Accuracy UP 7–10% for 12s.
  • Magic DMG UP 13–18% for 12s.
  • Skill CT speed UP 13–18% for 12s.
  • BE output UP 7–10% for 12s.
  • Recovers 245–350 HP.
  • CRI rate UP 7–10% for 12s.
  • Arts gauge UP by 5–6.
With two extra skills · Extra skill 1
  • Accuracy UP 7–9% for 12s.
  • Magic DMG UP 12–16% for 12s.
  • Skill CT speed UP 12–16% for 12s.
  • BE output UP 7–9% for 12s.
  • Recovers 221–315 HP.
  • CRI rate UP 7–9% for 12s.
  • Arts gauge UP by 4–6.
With two extra skills · Extra skill 2
  • Accuracy UP 5–7% for 12s.
  • Recovers 162–231 HP.
  • Arts gauge UP by 3–4.
  • Magic DMG UP 9–12% for 12s.
  • BE output UP 5–7% for 12s.
  • CRI rate UP 5–7% for 12s.
  • Skill CT speed UP 9–12% for 12s.

Crafting

What the Compendium suggests crafting it with. Mystika drop in Grand Crusade.

Elemental Mystika II

Talent Lv 5

×10
Mystic Rune S

Slightly increases chance of Crafting a Magic Equip.

Mystic Rune M

Moderately increases chance of Crafting a Magic Equip.

Mystic Rune L

Greatly increases chance of Crafting a Magic Equip.

Vital Glyph

Increases chance of Crafting a Vital-type Fusion Equip.