Night Walkers

Defense4 ★

Though these appear to be standard walking boots at first glance, their lightness and flexibility are anything but, providing perfect support for Batiste's nimble movements. The special material is impervious to the average blade and gives extra lift for superhuman jumps.

Ability

SkillNight WalkersCT70s

Reduces target's Dark DMG taken & Physical DMG taken by 20% for 10s.

AbilityDefense Lv1

DEF 5% UP.

Limit Break

Limit BreakCopiesCT
Lv. 1×164s
Lv. 2×358s
Lv. 3×552s
Lv. 4×746s
Lv. 5×1040s

Enhancement Cost

1/10Dark Ore×7Dark Crystal×12,800
2/10Dark Ore×12Dark Crystal×25,200
3/10Dark Ore×17Dark Crystal×39,200
4/10Dark Ore×22Dark Crystal×414,800
5/10Dark Ore×27Dark Crystal×522,000
6/10Dark Ore×32Dark Crystal×630,800
7/10Dark Ore×37Dark Crystal×741,200
8/10Dark Ore×42Dark Crystal×853,200
9/10Dark Ore×47Dark Crystal×966,800
10/10Dark Ore×52Dark Crystal×1082,000